Geekpulp

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  • Adding spatial audio in VR ๐ŸŽง

    Adding spatial audio in VR ๐ŸŽง

    Posted on

    12 Sep, 2017

    by

    Glen Young

    Part of my Night at the Museum project is adding audio descriptions to the objects on display. To do this in Unity I’m making use of the spatial audio capabilities of the Google Cardboard SDK. As with most things in Unity, there’s…

    Read more…: Adding spatial audio in VR ๐ŸŽง

  • More progress ๐Ÿ‘จโ€๐Ÿ’ป

    Posted on

    3 Sep, 2017

    by

    Glen Young

    Managed to get everything to compile to the phone again. Also, I can move about the place now ๐Ÿ™‚ The big issue was around the legacy Google Cardboard SDK junking up the project. Completely deleting all SDK related files, old and new,…

    Read more…: More progress ๐Ÿ‘จโ€๐Ÿ’ป

  • Getting back on track ๐Ÿ”ง

    Posted on

    31 Aug, 2017

    by

    Glen Young

    So that thing I broke, it’s getting fixed. Little by little, day by day. So far I’ve managed to get: VR working properly again (at least I think I have) select objects again the FPS back over 60 Unfortunately I still can’t…

    Read more…: Getting back on track ๐Ÿ”ง

  • How to make stuff โš™๏ธ

    How to make stuff โš™๏ธ

    Posted on

    28 Aug, 2017

    by

    Glen Young

    Making stuff is difficult, especially when that stuff is new. This is something I’m all too aware of. I was progressing nicely with my Night at the Museum project when (in my wisdom) I decided to upgrade my production tools mid-project. A…

    Read more…: How to make stuff โš™๏ธ

  • Project: Night at the Museum ๐Ÿ›

    Posted on

    10 Aug, 2017

    by

    Glen Young

    I’m working on a project for my studies with Udacity. The goal is to create a VR experience that demonstrates my research into a VR company. I’ll do a series of posts on this as I progress along the path to completion.…

    Read more…: Project: Night at the Museum ๐Ÿ›

  • VR: Reshaping industries ๐Ÿค”

    VR: Reshaping industries ๐Ÿค”

    Posted on

    6 Aug, 2017

    by

    Glen Young

    As a bit of a thought experiment, I’m taking a look at an industry and imagine a VR app might reshaping it. Given my family’s always been in the construction industry (flooring), I thought it might be interesting to look into a…

    Read more…: VR: Reshaping industries ๐Ÿค”

  • The Daily 360 ๐Ÿ“ฐ

    The Daily 360 ๐Ÿ“ฐ

    Posted on

    6 Aug, 2017

    by

    Glen Young

    So it turns out the New York Times has been doing daily 360 stories for some time now. You can view them all on their sub site, the aptly named “The Daily 360“. Not every one of these is improved by being…

    Read more…: The Daily 360 ๐Ÿ“ฐ

  • VR courseย exercise ๐Ÿค”

    Posted on

    6 Aug, 2017

    by

    Glen Young

    As part of my VR course, Iโ€™ve been asked to perform a bit of a thought experiment. The outline of this work is: Imagine you want to make a VR Education Application. This could be an exploration of the solar system, looking…

    Read more…: VR courseย exercise ๐Ÿค”

  • Types of VR ๐Ÿด๐Ÿฆ„๐ŸŒˆ

    Types of VR ๐Ÿด๐Ÿฆ„๐ŸŒˆ

    Posted on

    3 Aug, 2017

    by

    Glen Young

    As discussed earlier, there are loads of terms floating around in the world of VR. But it’s not just things on the spectrum between AR and VR. There are also various types of experiences within just VR. Rather than try to cover…

    Read more…: Types of VR ๐Ÿด๐Ÿฆ„๐ŸŒˆ

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Geekpulp

Hey, thanks for being here. If youโ€™re in a giving mood, you can sponsor me contributing to open source projects. Thanks for being cool.

 

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