So that thing I broke, it’s getting fixed. Little by little, day by day.

So far I’ve managed to get:

  • VR working properly again (at least I think I have)
  • select objects again
  • the FPS back over 60

Unfortunately I still can’t compile to my phone but hopefully, the weekend sorts that. It’s funny how breaking this thing has been possibly the most educational part of the course so far. I’m not saying I’d make a habit of it, but it was a net positive overall.

Here’s the latest update:

Clicking and framerate fixed


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