Tag: dev

  • Optimising C# scripts in Unity ๐ŸŽ

    Optimising C# scripts in Unity ๐ŸŽ

    The more I create C# scripts in Unity the more I learn about optimising those scripts. With code there are 100s of ways to solve a problem, not all of them efficient, so learning to check your codes performance seems like a must. Things to look for So far Iโ€™ve come across a few simple…